- From $6 / win
- Avg. start 8 min
- Boosting in 13 games
- 24/7 support
LegitBoosters Paid CrazyBoost and Tracked the Order: Is It Legit?
Strengths and Weak Spots
What we liked
- The review spread holds up better than the average alone would tell you: 96% of 966 Trustpilot ratings land on five stars, 1% on one.
- $13 a division in Valorant, Marvel Rivals and Overwatch, which undercuts most staffed services we have priced this year.
- Pickup was quick on both purchases - 33 minutes on average between our payment and a booster starting work.
- Four titles under one account: Valorant, Marvel Rivals, Overwatch and Deadlock, the last at $14 a division.
- Buyers name individual boosters and coaches in their reviews - Garu, Hayesta, Haku - which points at a settled roster instead of a rotating cast of freelancers.
What we didn’t
- One of our two purchases overran the estimate we were quoted, and with a count that small we cannot write it off as an outlier.
- We found no written refund terms to read before paying, which leaves a dispute to chat and, failing that, to your card issuer.
- The audience skews hard to France (58.4%) and Germany (38%) and site traffic is trending down, so an English-speaking buyer is a minority customer here.
CrazyBoost in Data
CrazyBoost Fact Sheet
| Cancellation terms | No written terms we could find before checkout. Get any promise about a redo or a refund into the order chat before you pay. |
|---|---|
| Online since | Domain records for crazyboost.gg start in April 2023, so roughly three years of trading behind it. |
| Keeping the account safe | Not documented. Account-play orders mean handing over your login, so change the password at delivery and end active sessions yourself. |
| Games on the roster | Four: Valorant, Marvel Rivals, Overwatch and Deadlock. |
| Reaching support | On-site chat, with the order thread doubling as the record. No coverage hours published. |
| How they play | Boosters play from your login by default; coaching is sold alongside, which keeps you on the account. |
| Payment methods | Standard card checkout carried both of our purchases. Nothing wider is documented, so read the final screen for what applies to you. |
| Entry cost | From $13 per division in three titles, $14 per division in Deadlock. |
Is CrazyBoost Safe to Order From?
Boosting breaks the published rules in all four titles CrazyBoost sells, and no shop makes that invisible to Riot or Blizzard. What a service can control is exposure: how often the account logs in from somewhere odd, whether anyone talks on it, whether it queues while you are also online. CrazyBoost documents none of that publicly, so we watched our own two orders instead. Neither account collected a penalty in the weeks after delivery - a data point, not a guarantee.
Handing over a login is the part nobody prices in. A stranger holds your credentials for the length of the job, and whether they are wiped afterwards is not something you can verify from outside. Change the password when the order closes. Then open the security page in the game client and end every session you do not recognise. Do that regardless of who you buy from, this shop included.
Who Plays Your Account
CrazyBoost publishes no vetting process at all: no rank proof for staff, no screening described anywhere, nothing on how a booster is removed after a complaint. What we have instead is the review pool, and it is unusually specific - buyers name Garu, Hayesta and Haku by handle, and the same handles come up across different months. Repeat names are weak evidence of a stable roster, but weak evidence beats none.
The gap that matters is accountability. When a job runs late, as one of ours did, you are discussing it with support about a booster you were never introduced to, with no written policy standing behind the conversation. Shops that clear this part of our audit hand you the refund terms before they take the money, not after you need them.
How a Boost Gets Done
- Choose the title and the divisions you want on the order page. The calculator prices Valorant, Marvel Rivals and Overwatch at $13 a division and Deadlock at $14.
- Pay at checkout. Card processing carried both of our purchases; the site does not publish a wider method list, so check what it actually offers you on the last screen.
- Hand over the login. A booster is assigned after that - ours took 33 minutes on average - and the order chat is where any request about agents or heroes gets recorded.
- Follow the chat thread until the job closes, then change the password and clear active sessions before you play on the account again.
Price Check
Thirteen dollars a division is the headline across Valorant, Marvel Rivals and Overwatch; Deadlock runs a dollar higher at $14, presumably because fewer boosters queue it. A two-division job therefore starts at $26 before whatever the checkout adds, which is bargain-bin territory next to the staffed services charging double.
Per-division pricing flatters short jobs and punishes long ones. Shops that sell by win start lower per unit - Eloboss opens at $6 a win - and a win-based order lets you stop once you are happy instead of buying to a fixed line. The two units do not convert cleanly, so price your job both ways before committing.
| Game | From |
|---|---|
| Valorant | $13 / division |
| Marvel Rivals | $13 / division |
| Overwatch | $13 / division |
| Deadlock | $14 / division |
Lowest advertised price per game, sampled July 13, 2026.
Help and Contact
Chat on the site is the whole of it as far as we saw: no ticket queue, no Discord anyone pointed us to, no published hours. Replies came the same day on both orders, including the one that overran, and the tone stayed polite rather than evasive. What we could not get was a straight answer on compensation when the estimate slipped - the conversation kept returning to when the job would finish and never to what happens if it does not.
What Customers Report After Ordering
All four reviews we pulled for this page are five-star, so read them as the happy end of the distribution rather than its middle.
Hatte wieder mit Garu zu tun, super freundlich, top professionell, gern wieder :)
I got coached by Hayesta he explains all very well and good so if you need it just book it.
They picked up my order fast, and fulfilled it fast too. The boosters were friendly and overall its a good experience. Would 100% recommend
Haku was my help and he did a great job, played the champions i requested and played exceptional , i got from emerald to diamond in no time. Thanks!
Rating Breakdown
CrazyBoost FAQs
Is CrazyBoost safe to use on a main account?
Safer than a bargain-bin seller, and still short of risk-free. Both accounts we ran through it came back without a penalty in the weeks after delivery, and 966 Trustpilot reviews with only 1% at the bottom suggest bans are not a common complaint against this shop. The exposure that stays is ordinary for account-play boosting: someone else logs into your account, and detection sits with Riot rather than with the seller. Two purchases of our own is a thin count to promise you anything on.
How long does a CrazyBoost order take?
33 minutes was our average wait before a booster started, measured across both purchases. Delivery is the looser half: one order closed on the schedule we were quoted, the other ran past it, which at a count of two is enough to make us hedge. Ask for an ETA in chat before you pay and screenshot the reply, because an estimate is only worth what you can point back to.
What is the better alternative to CrazyBoost?
Eloboss is the one on our list that passed every check we ran, and the paperwork is why: refund terms readable before you pay, an order history you can pull, and a 99 score against the 75 CrazyBoost carries. Entry runs $6 per win there against $13 per division here, which changes the arithmetic on small jobs. Our full write-up sits at is Eloboss legit, and it draws on a network pool of 248 paid orders rather than the two we spent here.
Other Sites to Consider Instead of CrazyBoost

- Avg. start 19 min
- Marketplace across 13 games
- Avg. start 19 min
- Marketplace across 13 games